Pokemon Modern Emerald (GBA)

Download Patched Pokemon Modern Emerald GBA ROM Hack

Pokemon Modern Emerald Cover

Download: Mediafire

Hack Name: Pokemon Modern Emerald
Platform: GBA
Hack Original: Pokemon Emerald
Status: v2.1
Language: English
Category: PokemonHackGBA
Playable On: Mobile, Pc, Emulator

Info

"Pokémon Modern Emerald" is a modernization of the original "Pokémon Emerald" game. The idea behind this game is to play it instead of the original "Pokémon Emerald", especially for those who want a vanilla experience with more features: simple difficulty modes, move splits, QOL features, new Pokémon, new areas, new rematches, and a large, etc.

This hack is a "3rd generation hack", meaning that it doesn't try to mimic later generations and, although certain features and improvements from later generations are included, this hack is a 3rd generation game at its core. This hack does not include the "Battle Engine Upgrade" or anything similar, but it does include certain mechanics from it (like the OPTIONAL Physical / Special split that happened in Gen. IV, or the Fairy Type). There are a total of 423 Pokémon, including 2 from Generation 8 and 3 from Generation 9.

In addition, the game is incredibly modular. When you start a new game, a menu that contains dozens of options to customize your experience will appear. This includes:
  • Gamemode: Select a preset to have a closer experience to the original Emerald, or a more up-to-date experience.
  • Features: Select a ton of new features that will enhance the game. Includes a Fake-RTC for those with flashcards/emulators without RTC.
  • Randomizer: Randomize every aspect of the game, from inside the game.
  • Nuzlocke: Create your Nuzlocke rules!
  • Difficulty: Customize the difficulty of the game with pretty simple options. Hard, or easy?
  • Challenges: Select some challenges to test yourself.

List of Features

Gamemode:
  • Choose between a "Classic" or "Modern" preset, or customize it to your liking.
  • Modern Spawns: You can now capture the 423 new Pokémon available. Only changes wild Pokémon, not trainers. Modern Spawns have also a Night encounter version for each route, making certain Pokémon night exclusive.
  • Modern Typings: Some Pokémon have their types changed to buff them.
  • Add Fairy Type: Adds Fairy Type to Pokémon that had it added in Generation 6.
  • Better Stats: Some Pokémon have their stats changed to buff them.
  • Extra Legendaries: Adds new legendaries that weren't available in vanilla Emerald.
  • Legendary abilities: Buffs some legendaries giving them a better ability than "Pressure".
  • Modern Movepool: Adds 15 new moves, and modifies all Pokémon movepool to add them.
  • Nature mints: Adds nature mints to the game, available after the 4th gym.
  • Synchronize: Choose if this ability works like in modern games or like in Gen 3.
  • Sturdy: Choose if this ability works like in modern games or like in Gen 3.
  • Reusable TMs: Choose between a faithful usage of TMs or a simplistic option that makes TMs infinite. All TMs can be bought in the Battlefrontier PokéMart only if you have Reusable TMs off, and makes Move Tutors one time only just like in the original (Move tutors are infinite if you enable Reusable TMs).
  • Citrus berry: Choose if it works like Gen 3 or like Gen 4+.
  • Survive Poison: If enabled, your Pokémon will survive poison damage with 1hp when outside of battle.
Features:
  • RTC Type: Choose between using a real clock, or using a fake clock. Fake clock rate is 1h irl, 1 day in-game.
  • Shiny Chance: 8192 (Emerald default) - 4096 (Gen VI+) - 2048 - 1024 - 512.
  • Item Drops: Items held by wild Pokémon, when defeated, will be dropped and obtained by the player. Forget about catching it or using Thief!
  • Pokémon Faint: Your Pokémon will stay in the FAINTED status, meaning that you can't use them again. CAREFUL as it could end your adventure if you lose all your Pokémon (Previously known as Perma Faint).
  • Uncapped wonder trade. No 3-daily limit.
  • Easier Feebas: If enabled, Feebas has a 5% chance to appear around all of Route 119.
  • Randomizer:
    • Includes every option that any randomizer can have, and it's completely modular.
  • Nuzlocke:
    • Any option that any Nuzlocker would want to use.
  • Difficulty:
    • Lock difficulty: locks the current select option that was selected during Birch's Speech and can't be changed in-game. Hard sets "Battle Style" to "Set" always. Beating the game disables the lock.
    • Number of Party Members limit: From 1 to 5
    • Level caps
    • Exp. Multipliers
    • Player items
    • Trainer items
    • Player IVs: Sets all IVs from wild Pokémon to 31, or if you choose "No (HP) , between 30 and 31 to allow for different Hidden Powers.
    • Trainer IVs: If hard is selected together with "Player IVs", you'll completely remove IVs from the game.
    • Player EVs
    • Trainer EVs
  • Challenges:
    • Play without Pokémon Centers
    • PC doesn't heal
    • Evolution limits
    • One type only challenges
    • Stat equalizers
    • Mirror Mode
    • Mirror Mode Thief
Story related:
  • Gym rematches are easier to trigger. After 10 wild battles won, or 5 trainer battles won, there is a 50% chance of getting a rematch.
  • The Elite Four can be rematched after battling with Steven, and they are double battles.
  • After completing the Elite Four Rematch, a rematch with Steven will be available. You will get a unique, special prize.
  • The Sealed Chambers puzzles have changed slightly. Learn braille and find out what changed!
  • Also, there are 6 Regis. Try to discover where are the new 3!
  • All the trainer rematches scale up a lot more than in the original game, and their parties have been changed.
  • All the trainers in the Battle Frontier have new Pokémon in their teams and have been buffed or modified.
  • All the gym leaders, Elite Four, the 2 champions, Wally, Magma / Aqua leaders, and Red and Leaf will appear during the Battle Frontier challenges.
Pokémon related:
  • Following Pokémon (Optional, with a second option to enable or not Big Followers like Rayquaza).
  • 40 new Pokémon species, mostly from Gen. IV and 3 from Gen 9 (Annihilape, Dudunsparce, Farigiraf).
  • 1 new box space since 2.0, for a total of 450 Pokémon box space.
  • Night encounters. Certain species will have a higher rate during night and others will only be available during night (the latter only with Modern Spawns).
  • All the buffs from later generations are in (Optional).
  • Extra buffs for other Pokémon are in. Includes stats, abilities and/or typings. (Ex. Arbok is now POISON / DARK and Meganium is now GRASS / FAIRY). You can have a look at them in my personal document, on the "3. Pokémon changes" tab. (Optional)
  • All the move buffs AND nerfs from later generations are in, with small changes to make them work in a 3rd gen game (Optional).
  • All Egg moves and tutor moves have been improved with data from later generations.
  • New evolution methods.
  • Pokémon inherit 5 IV's from their parents, no item is needed.
  • Everstone works on male or female Pokémon and guarantees nature.
  • Gen. VIII Synchronize (Optional).
  • Kanto fossils are available in different caves.
  • Shuckle can make berry juice just like in Gen. II!! Yay?
  • Nature Mints are available to buy in the Flower Shop after the 4th Gym (Optional).
  • Deoxys forms can be changed.
  • Custom Shiny forms for some Pokémon.
Battle related:
  • Modern Battle Frontier, Battle Tents and Trainer Hill. Your Pokémon will be limited to level 50 when playing in those battle facilities, even if your level is 100.
  • 15 new moves from Gen IV to buff typings that didn't have a certain Physical / Special move. (Ex. Dark Pulse, as Dark type didn't have a Special Dark type move). (Optional).
  • Fairy type introduced (Optional)
  • 3 New abilities for Regidrago, Regieleki and Arceus.
  • Gen. VI EXP. SHARE and Gen III EXP. SHARE in the same game. "EXP. SHARE S" can be obtained at the Slateport Mart after obtaining the "EXP. SHARE" at Devon Corp.
  • HM01 Cut is now Grass type, NightShade does 50 static damage, Hidden power is now 60 always, and shows the type in the summary screen and in battle, Charge now ups Sp. Def., and more move move buffs.
  • EV Training is available in Lilycove.
  • IV Maximizer is available in Lylicove, after beating the game. Needs a lvl.100 Pokémon.
  • A nurse NPC is available after beating the game to farm EXP in Lilycove.
  • New battle backgrounds, completely optional, in the options menu.
  • Faster battle intros. Enable "Fast Intros" option in the options menu.
  • Faster-paced battles. Enable "Fast Battles" option in the options menu.
  • 3 beeps when low-health, then it stops.
  • Press START while selecting a move to open a new Submenu with information about the selected move.
  • Trainer class-based Pokéballs.
  • Catching EXP.
  • Macho Brace multiplies EV gain * 5.
  • Gen. IV Sitrus Berry (Optional).
UI related:
  • New Pokédex! You can now see important information on the new "Stats" page. It's very, VERY useful and it's like having the game documentation in-game.
  • The Pokédex can now be scrolled faster: if you hold left or right, it will advance like before but without the need to keep pressing left and right.
  • The Pokédex can now be scrolled faster than faster! If you hold left or right AND you hold the R button it will scroll even faster than explained above!
  • Faster trainer transitions ported from Fire Red.
  • Hold L+R, then A when entering a Wild Battle to instantly run (Optional).
  • You can now register 2 key items: Pressing (as usual) and holding SELECT!
  • Swap Pokémon by pressing SELECT.
  • Colored Stats (red = good, blue = bad).
  • Pressing L in the stats section of a Pokémon will bring the EVs, pressing R will bring the IVs, and pressing START will bring the default stats.
  • HM moves don't need to be taught anymore. If you have a Pokémon that can use a certain HM, if you have the correct HM in the bag, and if you have the required badge, you will be able to perform an HM move.
  • (Nuzlocke only) HMs do not impede advancing in the game. Pokémon that usually don't learn certain HMs will now do in order to not halt your progress.
  • HM moves can be deleted since they are not that important anymore.
  • TMs had their price changed, especially if you are not using Infinite TMs.
  • The bag now holds up to 90 items and item capacity has been upgraded to x999.
  • When the bag is full, items go to the PC.
  • You can change the ball your Pokémon is in using a different ball from the bag.
  • Reusable repel prompt.
  • The time on the clock can be changed (Although it halts berry tree growth, be mindful of it! Fix it by using Growth Mulch.)
  • Three pages with additional options in the options menu.
  • Debug menu can be enabled by everybody so you can cheat or modify whatever you want. Refer to the Faq to learn how.
Gameplay related:
  • Wonder-trade on the second floor of the Pokémon Center, available after the 5th badge (unless you are doing a randomizer, which makes it available from the start, or a challenge, which enables WT after beating the game). Can be uncapped now.
  • 3 difficulty modes (EASY, NORMAL and HARD). Selected at the start of the game, can be changed anytime from the options menu.
Map related:
  • Altering cave is now an Unown cave.
  • A few new maps to introduce the new Regis and the legendary events.
  • Mirage Island can be forced with a certain Pokémon in the party, apart from its unusual rate.

Developer: resetes12

Source: pokecommunity