Pokemon The Pit v2 (GBA)

Pokémon The Pit v2 (GBA) – Roguelite 100-Floor Challenge ROM Hack

Pokemon The Pit v2 Start Screen

Game Information

Hack Name: Pokémon The Pit v2
Original Game (ROM Base): Pokémon Emerald (GBA)
Hack Status: v2.5.1, 05.10.2025
Language: English
Content Type: Roguelite challenge hack with randomized trainers, moves, and maps; expansion to multiple generations

Table Of Contents



About This ROM Hack

Pokémon The Pit v2 is a roguelite-inspired Pokémon ROM hack modeled after the dungeon challenge from Paper Mario: The Thousand-Year Door. The game introduces a Pit of 100 Trials, an optional dungeon with 100 floors of randomized battles, combining the Pokémon formula with roguelike mechanics.

Players start with three random Pokémon and progress through a gauntlet of randomized trainers, encountering singles, doubles, and mixed battles. Difficulty scales with the floor number: lower floors feature fewer and weaker trainers, while higher floors introduce multiple trainers and bosses. Every 5th floor functions as a rest/shop/tutor floor, and every 25th floor features a boss battle with optional rewards for defeating them. Floor 100 presents a final challenge, after which players can continue indefinitely for high-score-style progression.

The hack emphasizes replayability and randomness, including random movesets, abilities, types, evolutions, battle weather, and map layouts. Multiple game modes, difficulty options, and quality-of-life features like battle speedup and expanded UIs make each run unique.

 


Story Overview

Pokémon The Pit v2 does not focus on the traditional Kanto/Hoenn story. Instead, it revolves around the Pit of 100 Trials, a gauntlet of progressively harder trainers and challenges. The narrative exists primarily to frame the roguelite gameplay: players begin with three Pokémon, face randomized opponents, and climb floor by floor through the dungeon. Each floor provides rewards and progression, with occasional story-light elements integrated through unique NPCs, boss encounters, and the overarching challenge theme. The hack’s story is therefore emergent, generated through gameplay rather than a linear narrative.


Key Features

  • Roguelite Dungeon Concept: Inspired by Paper Mario’s 100 Trials, each floor presents randomized battles with scaling difficulty.
  • Randomized Trainer Gauntlets: Trainers’ Pokémon, levels, and battle types (singles, doubles, mixed) are randomized for replayability.
  • Multi-Generation Support: Three versions are available — Gen 3 only, Gen 5 inclusive, and Gen 9 inclusive, each retaining the vanilla mechanics of its respective generation.
  • Random Party & Starter Mechanics: Start each run with three random Pokémon; no traditional starter choice.
  • Boss Floors: Every 25th floor introduces a unique boss with stronger Pokémon, offering optional party additions upon victory.
  • Rest & Shop Floors: Every 5th floor allows healing, purchasing items, or accessing move tutors.
  • Extensive Randomization: Includes moves, abilities, base stats, types, evolutions, maps, map music, and even overworld Pokémon encounters.
  • Custom UI & QoL Improvements: Dark-mode text boxes, TM merchants, expanded summary screens, follower Pokémon, and numerous battle speed/automation options.
  • Comprehensive Pokémon Access: All species available, with some evolution methods altered for compatibility; Shedinja obtainable after completing the Seen Dex.
  • Enhanced Audio & Visuals: New songs for overworld and battles, custom battle backgrounds, and multiple avatar choices.
  • Pokedex & Game System Improvements: HGSS-style Pokédex with advanced filters, random secret base options, TM/Item management, and expanded bag capacity.



Known Bugs & Issues

  • No explicit bug list was provided in the source. Given the complexity of randomized systems and roguelite mechanics, minor glitches and edge-case bugs are possible, especially with randomly generated maps, trainers, and Pokémon interactions. 


Screenshots

Pokemon The Pit v2 Screenshots



Download Links

Gen 3 Version: MediaFire
Gen 5 Version: MediaFire
Gen 9 Version: MediaFire

Documentation

Docs: Google Docs


Developer Information

Lead Dev: Archie
Co Lead: Wiz
Art Direction: Mudskip
Testing/Balance/QOL: Aereon
Mapping + Various: Nico
Various: RavePossum

Source & References

Official Thread / Website: Pokecommunity
Community Link: https://discord.gg/3b83g96NTW


Frequently Asked Questions

Q: Who is this hack for?
A: Players seeking a challenging, roguelite Pokémon experience with high replayability and randomized battles.

Q: How does progression work?
A: Players climb the 100-floor Pit, facing random trainers with levels scaling to the floor. Every 5th floor is a rest/shop/tutor floor, and every 25th floor has a boss encounter.

Q: Are the battles randomized?
A: Yes. Trainer teams, Pokémon levels, moves, abilities, and even battle weather can be randomized depending on the mode.

Q: Are there quality-of-life improvements?
A: Yes. Includes battle speedup, dark-mode text boxes, follower Pokémon, expanded UIs, improved TM merchants, and Pokédex filters.



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