Pokémon Ruby Destiny: Broken Timeline (GBA) – Story-Driven Ruby Hack with Rebooted Timeline, Fairy/Aria Types & Expanded Mechanics
Game Information
Pokémon Ruby Destiny: Reign of Legends Remake
Pokémon Ruby Destiny: Rescue Rangers
Pokémon Ruby Destiny: Life of Guardians
Table Of Contents
About This ROM Hack
Pokémon Ruby Destiny: Broken Timeline is a rebooted entry in the wider Ruby Destiny fan series created by destinedjagold. Unlike earlier versions that expanded multiple regions and timelines, this version focuses on a clean reboot of the narrative and gameplay structure, taking place in a new setting called the Crest region.
The hack is built on Pokémon Ruby but heavily modified with modern mechanics such as the Physical/Special Split, new types like Fairy and Aria, updated Pokémon learnsets, and Gen 4–6 Pokémon integration.
This version is still in a beta state, meaning some systems, story elements, and content are incomplete or subject to change. The developer explicitly restarted development to simplify and rebuild the experience, reducing older multi-region complexity.
Overall, Broken Timeline aims to feel like a more modern Pokémon RPG inside a Gen 3 engine, while keeping the signature Ruby Destiny mystery-driven storytelling style.
Story Overview
The story begins in a strange and disoriented situation:
You wake up alone on a beach with no memory of how you got there. Confused and lost, your journey starts after you encounter an Eevee being targeted by Team Rocket. This moment becomes the catalyst for your adventure across the Crest region.
As you travel, you slowly begin uncovering fragments of your identity and the truth behind your arrival. However, nothing in Crest feels normal. The people and Pokémon you meet live simple lives, yet there is an unsettling feeling that they may not fully understand the larger forces shaping their world.
The main narrative focuses on:
- A lost protagonist trying to recover their memory
- A mysterious connection between you, Team Rocket, and the region
- Encounters with both friendly and hostile trainers across Crest
- A gradual uncovering of hidden truths behind your arrival
The story is explicitly marked as incomplete in places, with the developer noting that it may be revised or expanded later. Despite this, the core premise revolves around identity, fate, and a fractured timeline concept, matching the “Broken Timeline” theme.
Key Features
- Physical/Special Split: Moves are categorized into Physical and Special split mechanics, modernizing battle strategy beyond original Ruby limitations.
- Fairy & Aria Types: Adds the Fairy type along with a custom Aria type, expanding type matchups and strategic depth.
- Gen 4–6 Pokémon Integration: Includes selected Pokémon from later generations alongside original Ruby content.
- Rebalanced Learnsets and Attacks: Pokémon receive updated learnsets and access to newer moves not present in vanilla Ruby.
- New Attacks: New moves are added rather than replacing existing ones, increasing move diversity.
- Trainer Interaction System: Some trainers require interaction/dialogue before initiating battles.
- Reduced Prize Money: Trainer rewards are intentionally lowered to increase challenge and pacing.
- New Tiles & Visual Edits: Custom tiles and visual improvements are applied throughout the Crest region.
- Story Reboot Structure: The game removes earlier multi-region complexity in favor of a focused single-region story reboot.
Known Bugs & Issues
- Grammar and spelling inconsistencies exist in multiple parts of the game
- Fairy and Aria types cannot be searched properly in the Pokédex system
- Reflective water tiles incorrectly mirror sprites in some areas
- Title screen is not fully updated
- Region map is missing or incomplete
- Wild battle music may fail to trigger after saving and restarting in routes
- General beta instability due to rebooted development state
Screenshots
Download Links
Beta 1: MediafireDeveloper Information
Developer / Team: destinedjagold
Credits:
- TheSoupLord – Mapping help
- Magiscarf – Tiles
- Burton-kun – Tiles
- FM – Tiles
- Chaos Rush – DS-style Pokémon sprites
- MrDollSteak – Gen VI 64x64 sprite resources
- Noscium – Gen VI sprites
- th3shark – 6th gen cries
- Renegade – Pokémon icons
- RPD490 – OW sprite updates
- Coolboyman – New type system implementation
- Jambo51 – Move/attack implementation
- Andrea / Feanor / eing15 – Advanced Ruby engine support
- Various tile, music, and sprite contributors
Source & References
Official Thread / Website: Pokecommunity
Frequently Asked Questions
Q: Who is this hack/game for?
A: Players who enjoy story-driven Pokémon hacks with modern mechanics, rebooted timelines, and increased difficulty over vanilla Ruby.
Q: Is the story complete?
A: No, the story is still in beta and marked as “to be added/revised later” in several sections.
Q: What makes this different from other Ruby Destiny games?
A: This version is a reboot focusing on the Crest region only, with simplified progression and updated mechanics.
Q: Does it include modern Pokémon mechanics?
A: Yes, it includes Physical/Special Split, Fairy type, Aria type, and Gen 4–6 Pokémon.
Q: Is Mega Evolution included?
A: No, Mega Evolution was explicitly not added due to developer preference.
Q: Are there gameplay bugs I should expect?
A: Yes, several known visual, audio, and Pokédex-related bugs exist due to beta status.
Q: Does it have a full Pokédex?
A: No, it uses a mixed selection of Pokémon from multiple generations rather than a full national dex.
Q: Is this a difficulty hack or story hack?
A: It is primarily a story + gameplay modernization hack with moderate difficulty and rebalanced mechanics.






