Pokemon Apollo (GBA)

Pokemon Apollo GBA ROM – Detailed Hack Overview

Pokemon Apollo GBA Cover


Game Information

Hack Name: Pokemon Apollo 
Original Game (ROM Base): Pokémon FireRed
Hack Status: Beta 0.3 (Unfinished – Not in active development)
Language: English
Release Type: Fan-made ROM Hack
Content: Team Rocket–centric storyline, Gen I–II Pokémon focus

Table Of Contents



About This ROM Hack

Pokémon Apollo is a story-driven, Team Rocket–focused ROM hack of Pokémon FireRed that places the player directly in the role of a Team Rocket Grunt. Instead of the traditional Gym Challenge, progression is based on missions, thefts, and criminal operations aligned with Team Rocket’s rise and fall.

The hack places heavy emphasis on custom sprites, tilesets, and narrative scripting, aiming to capture the atmosphere and identity of Team Rocket more faithfully than most similar projects. While technically unfinished, the available beta provides a substantial and unique gameplay experience.

 


Story Overview

You awaken in Team Rocket Headquarters on your very first day as a recruit. Giovanni himself summons you, gifts you your first Pokémon, and sends you on a series of increasingly dangerous missions.

As you prove your loyalty, you climb the ranks of Team Rocket by:

  • Stealing valuable technology
  • Raiding important locations
  • Eliminating rival criminal groups
  • Assisting in major Rocket operations

Your journey takes you through iconic locations such as Cerulean City, Mt. Moon, Lavender Tower, and beyond, ultimately leading toward Giovanni’s downfall and Team Rocket’s eventual revival in Johto.



Key Features

  • Play as a Team Rocket Grunt: Experience Pokémon from the perspective of the villains, complete with Rocket uniforms, dialogue, and objectives.
  • Mission-Based Progression SystemGyms and badges have been removed. Advancement is earned by completing Team Rocket missions such as thefts, raids, and sabotage.
  • Team Rocket–Themed StartersChoose from Ekans, Koffing, or Grimer as your first Pokémon, reinforcing the villain-centric design.
  • Generation I & II Pokémon FocusThe roster emphasizes early-generation Pokémon with updated sprites, revised movesets, and modern balance adjustments.
  • Physical / Special SplitDamage categories are based on move mechanics rather than type, improving battle depth and balance.
  • Expanded Move PoolIncludes moves from Generation IV and V, along with several custom moves designed to enhance underused Pokémon.
  • New TM / HM System & Move TutorsThe TM list has been reworked, and Move Tutors are available to support strategic team-building.
  • Stealing MechanicsCertain houses and cities contain Pokémon or items that can be stolen, triggering trainer battles where the reward is the stolen Pokémon or item.
  • Anime & Lore Characters AppearEncounter characters inspired by the anime and Pokémon lore who rarely appear in traditional games.
  • Glow Stone ItemA new evolution item that replaces trade evolutions, allowing all Pokémon to evolve in single-player.
  • Cosmetic Day & Night SystemVisual day/night changes add atmosphere, though gameplay effects are minimal.


Known Bugs & Issues

Pokémon Apollo is unfinished and contains several known issues, including but not limited to:

  • Palette errors affecting the player, rival, and reflections
  • Scripted NPCs missing behavior in some locations
  • Visual glitches involving James and certain overworld events
  • Double battle instability during the Saffron City police chase
  • Occasional dialogue formatting and facing-direction issues
  • Incorrect door animations and reused intro screens in Mt. Moon Square

These bugs were acknowledged by the developer and remain unfixed.


Screenshots

Pokemon Apollo Screenshot 00Pokemon Apollo Screenshot 01Pokemon Apollo Screenshot 02


Download Links

Download: Mediafire

Developer Information

Developer / Team: MrDollSteak
Credits: 

  • Game Freak – Pokémon FireRed
  • Aureus – Beta testing & continuity support
  • Zaerosz – Scripting & ASM assistance
  • JPAN – FireRed Hacked Engine
  • Omega Zero – Battle background support
  • Dr. Fuji – Battle background tutorials
  • HackMew – Tools & engine fixes
  • Primedialga – Day/Night/Season tools
  • ShinyQuagsire – Wild Pokémon data editor
  • Diegoisawesome – XSE scripting tutorials
  • Various community contributors and tutorial creators


Source & References

Official Thread / Website: pokecommunity


Frequently Asked Questions

Is Pokémon Apollo finished?
No. The hack is unfinished and remains in Beta 0.3. Development appears inactive.

Is this a Gym-based Pokémon game?
No. Gyms are completely removed. Progression is achieved through Team Rocket missions.

Can I catch Pokémon normally?
Yes, but some Pokémon are obtained through theft mechanics, where battles reward stolen Pokémon or items.

Does the Day & Night system affect gameplay?
It is primarily cosmetic and does not significantly alter encounters.

Is this hack stable enough to play?
Playable, but expect bugs, visual glitches, and scripting issues, especially later in the beta.

Are trade evolutions possible?
Yes. The Glow Stone replaces trade-based evolutions.


How to Play

Requirements

  • A Game Boy Advance emulator
  • A compatible Pokémon FireRed ROM
  • Pokémon Apollo patch file (IPS / UPS / BPS)



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