Touhou Puppet Play Enhanced(Reloaded) Move and Ability List

Touhou Puppet Play Enhanced(Reloaded) v6.8A10 Move and Ability List

Touhou Puppet Play Enhanced(Reloaded) Cover

Category: Documentation
Language: English

Author: Zeta Sukuna

Source: https://www.pokecommunity.com/showthread.php?t=372999

Note: Search inside the Page by pressing ctrl+f or use the "Search" option on your browser to look for a specific Ability.



Table of Contents

Ability List

Name Effect Index Notes
Jealousy Lowers encounter rate 1
Drizzle Summons rain 2
Speed Boost +1 Speed at end of turn 3
Guard Armour Blocks critical hits 4
Sturdy Negates OHKO 5
Damp Prevents Self-Destruct and Explosion 6
Limber Prevents paralysis 7
Sand Veil Raises evasion during a sandstorm 8
Static May paralyse on contact 9
Volt Absorb Heals from Wind attacks 10
Water Absorb Heals from Water attacks 11
Oblivious Ignores Attract 12
Unconscious Ignores weather 13
Focus Raises accuracy 14
Insomnia Prevents sleep 15
Mysterious Changes type to match the last attack that hit 16
Immunity Prevents poison 17
Flash Fire Raises power of Fire attacks if hit by Fire attacks 18
ADVENT Prevents additional effects from attacks 19
Own Tempo Prevents confusion 20
Gate Keeper Cannot be forced to switch or flee 21
Intimidate -1 Attack on foe 22
Dark Tag Foe cannot switch or flee 23
Doll Wall Damages on contact 24
Ghost Wall Can only be directly damaged by super effective attacks 25
Levitate Immune to Earth 26
Infectious May status on contact 27
Synchronise Copies status to foe 28 The 50% same nature system is NOT implemented
Hakurei Miko Prevents stat reduction 29
Natural Cure Cures status on switch 30
Lightning Rod Wind moves target you, immune? 31
Serene Grace Doubles chance of additional effects 32
Swift Swim Doubles Speed in rain 33
Chlorophyll Doubles Speed in sun 34
Diva Raises encounter rate 35
Trace Copies ability 36
Unzan Doubles Attack 37
Poison Body May poison on contact 38
Inner Focus Prevents flinching 39
Fire Veil Prevents freeze 40
Water Veil Prevents burn 41
Magnet Pull Steel foe cannot switch or flee 42
Soundproof Immune to sound attacks 43 Immune to: Binding Voice, Growl, Hyper Voice, Jamming, Nature Sound, Performance, Roar, Screech, Sign, Snore, (Maybe also: Heal Bell, Perish Song, Sonic Boom)
Rain Dish Heals in rain 44
Sand Stream Summons a sandstorm 45
Pressure Doubles foe's PP use 46
Wall of Ice Half damage from Fire and Ice attacks 47
Early Bird Half sleep duration 48
Flame Body May burn on contact 49 Halves the number of cycles needed to hatch eggs
Run Away Always escape 50
Keen Eye Prevents Accuracy reduction 51
High Strength Prevents Attack reduction 52
Pickup May find items 53 Loot Pool: [15%]: Oran Fruit / [10%]: 6 Status Healing Fruits / [5%]: Nugget, PP Up, Rare Candy, TM10 / [1%]: 5 Expensive Fruits that sell for $2500 each
Fretful Skips every other turn 54
Hustle Raises power and reduces accuracy of Physical attacks 55
Cute Charm May Attract on contact 56
Plus Raises power with Minus ally 57
Minus Raises power with Plus ally 58
Forecast Type depends on weather 59
Collector Can't lose items 60
Maintenance May cure status at end of turn 61
Guts +50% Attack if affected by status, ignores burn Attack reduction 62
Spring Charm +50% Defence if affected by status 63
Strange Mist Drain attacks hurt the user 64
Overgrow Raises power of Nature attacks if HP < 30% 65
Blaze Raises power of Fire attacks if HP < 30% 66
Torrent Raises power of Water attacks if HP < 30% 67
Inner Power Raises power of Reason attacks if HP < 30% 68 Supposed to be Dream type
Rock Head Prevents recoil damage 69
Drought Summons sun 70
Shadow Tag Foe cannot switch or flee 71
Vital Spirit Prevents sleep 72
Shield Prevents stat reduction 73
Pure Power Doubles Attack 74
Shell Armour Blocks critical hits 75
Cacophony Immune to sound attacks 76
Hisouten Ignores weather 77

Move List

Name Type Category Power Accuracy PP Effect Target TM / HM Index
Pound Illusion Physical 40 100 40 - Single 1
Karate Chop Dream Physical 50 100 25 High crit ratio Single 2
Knock Off Dark Physical 50 100 20 Removes held item Single 3
Comet Punch Dream Physical 25 95 15 2-5 hits Single 4
Drain Punch Dream Physical 75 100 10 Absorbs 50% of damage Single 5
Pay Day Illusion Physical 60 100 20 Pick up 5x level coins at end of battle Single 6
Fire Punch Fire Physical 75 100 15 10% burn Single 7
Ice Punch Ice Physical 75 100 15 10% freeze Single 8
Thunder Punch Wind Physical 75 100 15 10% paralyse Single 9
Scratch Steel Physical 40 100 35 - Single 10
Night Slash Dark Physical 70 100 15 High crit ratio Single 11
Judgement Faith Special - 30 5 OHKO Single 12
Gust Wind Special 40 100 35 Bonus damage vs. Fly and Bounce Single 13
Swords Dance Steel Status - - 30 +2 Attack on user Self 14
Cut Steel Physical 60 - 20 Can't miss; HM, cuts trees Single HM 01 15
Razor Wind Flying Special 60 - 20 Can't miss Single TM 07 16
Gale Flying Special 40 100 30 Priority +1 Single 17
Whirlwind Wind Status - 100 20 Priority -6, forces switch or ends battle Single 18
Fly Flying Physical 90 100 15 1st turn evade, 2nd turn attack; HM, fly to any known town Single HM 02 19
Bind Heart Physical 60 90 15 Binds 2-5 turns Single 20
Power Whip Nature Physical 120 85 5 - Single 21
Vine Whip Nature Physical 40 100 35 - Single 22
Stomp Beast Physical 60 100 20 30% paralyse Single 23
Double Kick Dream Physical 40 100 25 2 hits Single 24
Giga Impact Dark Physical 130 85 10 12.5% damage to self if it misses Single 25
Jump Kick Dream Physical 85 95 25 12.5% damage to self if it misses Single 26
Rolling Kick Dream Physical 80 90 15 20% flinch Single 27
Sand Attack Earth Status - 100 15 -1 Accuracy Single 28
Headbutt Heart Physical 70 100 15 30% flinch Single 29
Knife Throw Steel Physical 50 100 25 High crit ratio Single 30
Magic Knife Reason Physical 25 95 15 2-5 hits Single 31
Sculpture Steel Physical 95 - 10 Can't miss Single 32
Tackle Beast Physical 35 95 35 - Single 33
Body Slam Heart Physical 85 100 15 30% paralyse Single 34
Wrap Nature Physical 60 90 15 Binds 2-5 turns Single 35
Double-Edge Beast Physical 120 90 10 Damages user Single 36
Thrash Dark Physical 100 100 10 The user rampages wildly for 2-3 turns, then becomes confused Single 37
Head Smash Earth Physical 120 90 10 Damages user Single 38
Tail Whip Beast Status - 100 30 -1 Defence All foes 39
Poison Sting Miasma Physical 30 100 30 30% poison Single 40
Seal Needle Faith Physical 40 100 25 30% paralyse Single 41
Pin Missile Faith Physical 25 95 15 2-5 hits Single 42
Leer Illusion Status - 100 30 -1 Defence All foes 43
Bite Beast Physical 60 100 25 30% flinch Single 44
Growl Illusion Status - 100 40 -1 Attack All foes 45
Roar Beast Status - 100 20 Priority -6, forces switch or ends battle Single TM 05 46
Sing Flying Status - 60 15 Sleep Single 47
Jamming Heart Status - 100 5 Can't switch or run Single 48
Sonic Boom Steel Special 80 100 10 10% -1 Special Defence Single TM 15 49
Disable Ghost Status - 100 10 Locks last used move Single 50
Poison Tears Miasma Special 40 100 30 10% -1 Special Defence All foes 51
Ember Fire Special 40 100 25 10% burn Single 52
Flamethrower Fire Special 90 100 15 10% burn Single TM 35 53
Mist Ice Status - - 30 Prevents stat changes All allies 54
Water Gun Water Special 60 100 30 - Single 55
Hydro Pump Water Special 120 85 5 - Single 56
Surf Water Special 95 100 15 HM, lets you swim All foes HM 03 57
Ice Beam Ice Special 90 100 10 10% freeze Single TM 13 58
Blizzard Ice Special 120 75 5 10% freeze; 100% accuracy in hail All foes TM 14 59
Psybeam Reason Special 60 100 20 30% confuse Single 60
Bubblebeam Water Special 65 100 20 30% -1 Speed Single 61
Aurora Beam Ice Special 65 100 20 30% -1 Attack Single 62
Hyper Beam Dark Special 120 80 5 20% -1 Special Defence Single 63
Peck Flying Physical 40 100 35 - Single 64
Wing Attack Flying Physical 60 100 25 30% flinch Single 65
Submission Dream Physical 85 100 20 No effect? Single 66
Low Kick Faith Physical 60 100 25 30% flinch Single 67
Counter Dream Physical - 100 20 Priority -5, returns double damage from physical attack Last valid foe 68
Seismic Toss Earth Physical - 100 20 Damage = user's level Single 69
Strength Dream Physical 80 100 15 10% +1 Attack on user; HM, moves boulders Single HM 04 70
Absorb Nature Special 20 100 25 Absorbs 50% of damage Single 71
Mega Drain Nature Special 40 100 15 Absorbs 50% of damage Single 72
Leech Seed Nature Status - 90 10 Absorbs health from foe each turn Single 73
Growth Nature Status - - 40 +1 Special Attack on user Self 74
Razor Leaf Nature Physical 65 100 25 High crit ratio All foes 75
Solarbeam Nature Special 120 100 10 1st turn charge, 2nd turn attack; skip charge in sun Single TM 22 76
Poison Powder Nature Status - 75 35 Poison Single 77
Stun Spore Nature Status - 75 30 Paralyse Single 78
Sleep Power Nature Status - 75 15 Sleep Single 79
Battle Chant Steel Physical 100 85 10 20% +1 Attack on user Single 80
Wire Web Nature Status - 85 10 -2 Speed All foes 81
Dark Pulse Dark Special 80 100 15 20% flinch Single 82
Fire Spin Fire Special 60 90 15 Binds 2-5 turns Single 83
Thunder Shock Wind Special 40 100 30 10% paralyse Single 84
Thunderbolt Wind Special 90 100 15 10% paralyse Single TM 24 85
Thunder Wave Wind Status - 100 20 Paralyse Single 86
Thunder Wind Special 120 70 10 30% paralyse; 100% accuracy in rain Single TM 25 87
Rock Slide Earth Physical 75 90 10 30% flinch All foes 88
Earthquake Earth Physical 100 100 10 Bonus damage vs. Dig All others TM 26 89
Fissure Earth Physical - 30 5 OHKO Single 90
Dig Earth Physical 90 100 10 1st turn evade, 2nd turn attack; teleport to entrance of dungeon Single TM 28 91
Toxic Miasma Status - 85 10 Badly poison Single TM 06 92
Psyshot Reason Special 40 100 25 10% confuse Single 93
Mana Burst Reason Special 90 100 10 10% -1 Special Defence Single TM 29 94
Hypnosis Reason Status - 60 20 Sleep Single 95
Zen Headbutt Reason Physical 80 90 15 20% flinch Single 96
Agility Flying Status - - 30 +2 Speed on user Self 97
Quick Attack Flying Physical 40 100 30 Priority +1 Single 98
Rage Dark Physical 60 100 15 70% burn on user Single 99
Teleport Reason Status - - 20 Flee battle; teleport to last Boneka Center Self 100
Night Shade Ghost Special - 100 20 Damage = user's level Single 101
Mimic Illusion Status - 100 10 Copies last used move until end of battle Single 102
Screech Ghost Status - 90 20 -2 Defence Single 103
Shadow Hit Ghost Physical 70 100 15 High crit ratio Single 104
Recover Illusion Status - - 20 Heals 50% max HP on user Self 105
Harden Steel Status - - 30 +1 Defence on user Self 106
Minimise Earth Status - - 20 +1 Evasion on user; extra damage from Stomp Self 107
Smoke Screen Fire Status - 100 20 -1 Accuracy Single 108
Confuse Ray Ghost Status - 100 10 Confusion Single 109
Withdraw Heart Status - - 40 +1 Defence on user Self 110
Defence Curl Heart Status - - 40 +1 Defence on user; bonus damage to Rollout Self 111
Barrier Reason Status - - 30 +2 Defence on user Self 112
Light Screen Faith Status - - 30 -50% damage from Special for 5 turns All allies TM 16 113
Haze Ice Status - - 30 Eliminates all stat changes All 114
Reflect Dream Status - - 20 -50% damage from Physical for 5 turns All allies TM 33 115
Focus Energy Dream Status - - 30 Raises crit ratio on user Self 116
Guard Dream Status - 100 20 Priority +3, enemy moves target user Self 117
Metronome Illusion Status - - 10 Uses a random move Random valid target 118
False Swipe Illusion Physical 40 100 40 Cannot reduce HP below 1 Single 119
Self Destruct Illusion Physical 200 100 5 KOs user All others 120
Mind Bomb Heart Physical - 100 20 Power based on target's cost Single TM 50 121
Lick Ghost Physical 30 100 25 30% paralyse Single 122
Toxic Gas Miasma Special 65 100 20 40% poison Single 123
Poison Bomb Miasma Special 95 100 15 20% poison Single TM 36 124
Double Dagger Steel Physical 40 90 15 2 hits Single 125
Fire Blast Fire Special 120 80 5 10% burn Single TM 38 126
Waterfall Water Physical 80 100 15 20% flinch; HM, climbs waterfalls Single HM 07 127
Mana Shield Reason Status - - 40 +1 Special Defence on user Self 128
Swift Illusion Special 60 - 20 Can't miss All foes 129
Skull Bash Steel Physical 120 100 10 1st turn +1 Defence on user, 2nd turn attack Single 130
Feint Illusion Physical 30 100 10 Priority +4, breaks Detect Single 131
Constrict Nature Physical 30 100 30 30% paralyse Single 132
Amnesia Reason Status - - 20 +2 Special Defence on user Self 133
The World Ice Special 40 55 5 Freeze Single 134
Softboiled Illusion Physical? - 100 10 Heals 50% max HP on user; transfer 20% HP to party member in the field Self 135
High Jump Kick Dream Physical 110 90 20 12.5% damage to self if it misses Single 136
Coerce Dark Physical? - 100 10 Reduces PP of target's last move by 2-5 Single 137
Dream Eater Dark Special 75 100 10 Absorbs 50% of damage, only works on sleeping target Single 138
Ominous Wind Ghost Special 70 100 5 10% +1 all stats on user Single 139
Barrage Faith Physical 40 100 25 2 hits Single 140
Leech Life Dark Physical 40 100 15 Absorbs 50% of damage Single 141
Lovely Kiss Dark Status - 70 10 Sleep Single 142
Sky Attack Flying Physical 160 100 5 80% flinch, 1st turn charge, 2nd turn attack Single 143
Transform Illusion Status - - 10 Transform into target, copying all stats except HP, and all moves with 5 PP Single 144
Bubble Water Special 40 100 25 10% -1 Speed Single 145
Dizzy Punch Heart Physical 75 100 15 20% confuse Single 146
Burn Powder Nature Status - 75 15 Burn Single 147
Flash Faith Special 65 90 15 30% -1 Accuracy; HM, lights caves Single HM 05 148
Psywave Reason Special - 90 15 Random damage Single 149
Splash Illusion Status - - 40 Does nothing Self 150
Proletariat Miasma Status - - 40 +2 Defence on user Self 151
Aqua Jet Water Physical 40 100 30 Priority +1 Single 152
Explosion Illusion Physical 250 100 5 KOs user All others 153
Fury Swipes Beast Physical 25 100 15 2-5 hits Single 154
Hidden Power - Special - 100 15 The power and type of the attack varies based on the user Single 155
Rest Illusion Status - - 10 Restores all health and status on user, user sleeps for 2 turns Self TM 44 156
Rock Wrecker Earth Physical 120 80 5 20% +1 Defence on user Single 157
Killing Bite Beast Physical 100 80 10 20% flinch Single 158
Sharpen Steel Status - - 30 +1 Attack on user Self 159
Conversion Illusion Status - - 30 Changes user's type to match one of its moves Self 160
Tri-Attack Heart Special 80 100 10 20% freeze, paralyse, or burn Single 161
Heat Claw Beast Physical - 100 20 Power based on target's cost Single 162
Slash Beast Physical 90 100 10 High crit ratio Single 163
Substitute Illusion Status - - 10 Creates a substitute with 25% HP of the user Self 164
Struggle - Physical 50 100 - 25% damage to self; only used if no other moves available Single 165
Sketch Illusion Status - - 1 Learns last move used by target Single 166
Triple Kick Dream Physical 10, 20, 30 100 15 3 attacks of increasing power Single 167
Thief Dark Physical 40 100 20 Steals target's held item Single TM 46 168
Spider Web Nature Special 50 80 10 Paralyse Single 169
Heart's Eye Heart Status - 85 40 -2 Special Defence Single 170
Nightmare Ghost Special 70 100 10 10% sleep Single 171
Flame Wheel Fire Physical 60 100 20 30% burn, defrosts user Single 172
Snore Dream Special 70 100 15 30% flinch, can only be used if asleep Single 173
Curse (Ghost) ??? Special? - - 10 Ghost: 50% max HP damage to self, 25% max HP damage to target each turn Single TM 08 174
Curse (Other) ??? Special? - - 10 Other: +1 Attack, +1 Defence, -1 Speed on user Self TM 08 174
Flail Illusion Physical - 100 15 Power based on user's HP Single 175
Conversion 2 Illusion Status - 100 30 Changes user's type to resist the last attack that inflicted damage Self 176
Aeroblast Wind Special 90 100 10 High crit ratio Single 177
Cotton Spore Nature Status - 100 40 -2 Speed Single 178
Reversal Dream Physical - 100 15 Power based on user's HP Single 179
Spite Ghost Status - 100 10 Reduces PP of target's last move by 2-5 Single 180
Powder Snow Ice Special 40 100 25 10% freeze All foes 181
Protect Illusion Status - - 20 +1 Defence and Special Defence on user Self 182
Mach Punch Dream Physical 40 100 30 Priority +1 Single 183
Scary Face Dark Status - 100 10 -2 Speed Single 184
Feint Attack Dark Physical 60 - 20 Can't miss Single 185
Sweet Kiss Heart Status - 90 10 Confusion Single 186
Belly Drum Dream Status - - 10 50% max HP damage to self, +6 Attack on user Self 187
Gunk Shot Miasma Physical 120 75 5 30% poison Single 188
Mud Shot Earth Special 65 90 15 30% -1 Accuracy Single 189
Black Ripple Dark Special 60 100 25 20% paralyse Single 190
Spikes Earth Status - - 20 Throws spikes around the enemy team Enemy zone 191
Energy Ball Dream Special 120 75 5 10% -1 Special Defence Single TM 34 192
Foresight Reason Status - 100 40 Negates evasion, removes Ghost immunities Single 193
Destiny Bond Ghost Status - - 5 If user faints, KOs last attacker Self 194
Perish Song Ghost Status - - 5 Faints all boneka on the field in 3 turns Self 195
Icy Wind Ice Special 55 90 15 -1 Speed All foes 196
Detect Dream Status - - 10 Priority +3, evade all attacks, can fail if used repeatedly Self TM 17 197
Head Rush Heart Physical 35 100 5 2-5 hits Single 198
Lock-On Reason Status - 100 15 The user lock on to the foe, sharply increasing accuracy Single 199
Outrage Dark Physical 120 80 5 20% flinch Single 200
Sandstorm Earth Status - - 10 Summons a sandstorm for 5 turns Self 201
Giga Drain Nature Special 75 100 10 Absorbs 50% of damage Single TM 19 202
Endure Dream Status - - 10 Priority +3, survive all attacks with 1 HP, can fail if used repeatedly Self 203
Smile Heart Status - 100 20 -2 Attack Single 204
Tremor Earth Special 40 90 20 Increasing power for 5 turns Single 205
Drawn Line Steel Physical 80 100 15 High crit ratio Single 206
Swagger Dark Status - 90 15 +2 Attack, confusion Single TM 40 207
Milk Drink Illusion Physical? - - 10 Heals 50% max HP on user; transfer 20% HP to party member in the field Self 208
Discharge Wind Special 80 100 15 30% paralyse All foes 209
Fury Cutter Steel Physical 40 90 20 Power doubles with each successive hit Single 210
Steel Wing Steel Physical 75 100 15 10% +1 Defence on user Single TM 47 211
Charming Look Heart Status - 100 20 Forces target to only use damaging moves Single 212
Attract Heart Status - 100 15 Infatuates target of the opposite energy nature Single TM 45 213
Sleep Talk Illusion Status - - 10 Uses a random known move, can only be used if asleep Random valid target 214
Heal Bell Heart Status - - 5 Removes all status effects from all allies Self 215
Return Illusion Physical - 100 20 Power based on user's friendship Single TM 27 216
Prank Dark Physical - 90 10 50% of target's current HP damage to target Single 217
Frustration Illusion Physical - 100 20 Power based on user's animosity Single 218
Safeguard Faith Status - - 25 Protects allies from status effects for 5 turns Self TM 20 219
Pain Split Ghost Status - 100 20 Averages HP of user and target Single 220
Sacred Fire Faith Physical 100 85 10 20% +1 Attack on user Single 221
Magnitude Earth Physical - 100 30 Random power All others 222
Dynamic Punch Dream Physical 120 80 5 20% confusion Single 223
Brave Bird Flying Physical 120 90 10 Damages user Single 224
Lava Plume Fire Special 80 100 20 30% burn All foes 225
Baton Pass Heart Status - - 40 Switch out, passing on stat changes Self 226
Encore Heart Status - 100 5 Target repeats it's last move for 2-6 turns Single 227
Pursuit Dark Physical 50 100 10 Double damage on target switching out Single 228
Rapid Spin Miasma Physical 40 100 30 Removes binds, Leech Seed, and field hazards Single 229
Nature Power Nature Special - 100 20 Power based on target's cost Single 230
Steel Fist Steel Physical 100 80 10 30% -1 Defence Single TM 23 231
Metal Claw Steel Physical 75 100 20 10% +1 Attack on user Single 232
Vital Throw Heart Physical 80 100 10 Priority -1, 50% removes held item Single 233
Energy Light Nature Special 80 100 15 10% -1 Special Defence Single 234
Synthesis Nature Status - - 5 Heals 50% max HP on user; more in sun, less in other weather Self 235
LUNATIC Steel Special 120 80 5 20% -1 Special Defence Single 236
Charge Beam Heart Special 50 90 10 70% +1 Special Attack on user Single 237
Cross Chop Dream Physical 100 85 10 High crit ratio Single 238
Twister Wind Special 40 100 30 Removes binds, Leech Seed, and field hazards Single 239
Rain Dance Water Status - - 5 Summons rain for 5 turns Self TM 18 240
Sunny Day Fire Status - - 5 Summons bright sunlight for 5 turns Self TM 11 241
Crunch Beast Physical 80 100 15 20% -1 Defence Single 242
Mirror Coat Heart Status? - 100 20 Priority -5, returns double damage from special attack Last valid foe 243
Psych Up Reason Status - - 10 Copies stat changes on target Single 244
Extreme Speed Illusion Physical 80 100 5 Priority +2 Single 245
Ancient Power Earth Special 120 80 5 20% +1 Defence on user Single 246
Shadow Ball Ghost Special 90 100 15 10% -1 Special Defence Single TM 30 247
Psycho Cut Reason Physical 70 100 20 High crit ratio Single TM 37 248
Rock Smash Dream Physical 50 100 20 50% -1 Defence; HM, breaks cracked rocks Single HM 06 249
Whirlpool Water Special 60 90 15 Binds 2-5 turns Single 250
Beat Up Dark Physical 10 100 10 1 attack per party member Single 251
Fake Out Heart Physical 40 100 10 Priority +1, flinches, only usable on first turn Single 252
Performance Ghost Special 100 100 10 Prevents sleep for 2-5 turns Random single foe 253
Nasty Plot Dark Status - - 20 +2 Special Attack on user Self 254
Mirror Shot Heart Special 65 90 15 30% -1 Accuracy Single 255
Aqua Ring Water Status - - 10 Restores HP on user each turn Self 256
Heat Wave Fire Special 100 90 10 10% burn All foes 257
Hail Ice Status - - 10 Summons hail for 5 turns Self 258
Torment Dark Status - 100 15 Target can't use the same attack twice in a row Single 259
Lucky Chant Faith Status - - 20 +2 Special Defence on user Self 260
Will-o-Wisp Fire Status - 75 15 Burn Single TM 41 261
Memento Ghost Status - 100 10 KOs user, -2 Attack and Special Attack on target Single 262
Facade Illusion Physical 75 100 15 Double power if user is burned, poisoned, or paralysed Single TM 42 263
Focus Punch Dream Physical 150 100 20 Priority -3, user flinches if hit that turn Single TM 01 264
Smelling Salt Faith Physical 75 100 15 Double power on paralysed target, removes paralysis Single 265
Disturbance Heart Status - 90 20 -1 Accuracy All foes 266
Rock Bullet Earth Physical 40 100 30 Priority +1 Single 267
Battery Charge Wind Status - - 40 +1 Special Attack on user Self 268
Taunt Dark Status - 100 20 Forces target to only use damaging moves Single TM 12 269
Helping Hand Heart Status - - 20 Priority +5, increases power of ally's next attack Self 270
Trick Reason Status - 100 10 Switches held items with target Single 271
Recollection Heart Status - - 10 Transform into target, copying all stats except HP, and all moves with 5 PP Single 272
Wish Faith Status - - 10 Heals 50% max HP of the puppet in this space next turn Self 273
Assist Illusion Status - - 20 Uses a random move known by a party member Random valid target 274
Ingrain Nature Status - - 20 Restores HP on user each turn, user can't switch out Self 275
Superpower Dream Physical 120 100 5 -1 Attack and Defence on user Single 276
Magic Coat Reason Status - - 15 Priority +4, Reflects Leech Seed and status effects Valid foe 277
Recycle Water Status - - 10 Restores a used held item Self 278
Revenge Dream Physical 60 100 10 Priority -4, double power if user has been hit this turn Single 279
Brick Break Dream Physical 75 100 15 Breaks barriers like Light Screen and Reflect Single TM 31 280
Yawn Illusion Status - 100 10 Target sleeps after next turn Single 281
Braver Steel Physical 120 80 5 20% -1 Defence Single 282
Endeavour Flying Physical - 100 5 Reduces target's HP to match user's Single 283
Eruption Fire Special 150 100 5 Power scales with remaining HP of user All foes 284
Skill Swap Reason Status - 100 10 Switches abilities with target Single TM 48 285
Imprison Faith Status - - 10 Locks enemy moves known by the user Self 286
Refresh Water Status - - 20 Cures status effects Self 287
Shadow Dance Ghost Physical 120 100 15 2-3 turn rampage, confuses user Random foe 288
Snatch Dark Status - 100 10 Priority +4, steals healing and stat changes Valid foe TM 49 289
Secret Power Illusion Special 70 100 20 30% status based on terrain Single TM 43 290
Shadow Dive Ghost Physical 140 100 5 1st turn evade, 2nd turn attack Single HM 08 291
Force Palm Faith Physical 80 100 15 20% paralyse Single 292
Camouflage Illusion Status - - 20 Changes user's type based on terrain Self 293
Mana Charge Reason Status - - 20 +1 Special Attack and Special Defence on user Self 294
Luster Purge Reason Special 120 80 5 20% -1 Special Defence Single 295
Mist Ball Heart Special 120 80 5 30% -1 Accuracy Single 296
Roost Flying Status - - 10 Heals 50% max HP on user, removes Flying type for this turn? Self 297
Teeter Dance Heart Status - 100 20 Confusion All others 298
Blaze Kick Fire Physical 90 90 15 10% burn, high crit ratio Single 299
Mud Slap Earth Special 30 100 10 -1 Accuracy All foes 300
Ice Ball Ice Physical 90 100 10 10% -1 Defence Single 301
Needle Arm Nature Physical 75 100 15 20% flinch Single 302
Slack Off Dream Status - - 10 Heals 50% max HP on user Self 303
Hyper Voice Dream Special 95 100 15 - All others 304
Cross Poison Miasma Physical 70 100 20 10% badly poison Single 305
Crush Claw Beast Physical 75 95 10 50% -1 Defence Single 306
Blast Burn Fire Special 140 90 5 -1 Special Attack on user? Single 307
Hydro Cannon Water Special 140 90 5 -1 Special Attack on user? Single 308
Meteor Mash Steel Physical 120 80 5 30% -1 Speed Single 309
Astonish Ghost Physical 50 100 25 30% flinch Single 310
Weather Ball Illusion Special 50 100 10 Double power and different type in weather Single 311
Aromatherapy Nature Status - - 5 Cures status of all allies Self 312
Fake Tears Dark Status - 100 20 -2 Special Defence Single 313
Air Slash Flying Special 75 90 10 30% flinch Single 314
Flare Blitz Fire Physical 120 90 10 Damages user Single 315
Double Team Illusion Status - - 15 +1 Evasion on user Self TM 32 316
Rock Tomb Earth Physical 55 90 15 -1 Speed All foes TM 39 317
Silver Wind Faith Special 120 80 5 30% -1 Speed Single 318
Binding Voice Beast Special 80 100 15 20% flinch Single 319
Nature Sound Nature Special 95 100 15 - Single 320
Tickle Dream Status - 100 20 -1 Attack and Defence Single 321
Draco Meteor Illusion Special 140 90 5 -1 Special Attack on user? Single 322
Water Spout Water Special 150 100 5 Power scales with remaining HP of user All foes 323
Signal Beam Heart Special 90 100 15 10% confusion Single TM 21 324
Shadow Punch Ghost Physical 60 - 20 Can't miss Single 325
Extrasensory Faith Special 80 100 15 20% flinch Single 326
Soar Flying Physical 90 100 15 Bonus damage vs. Fly or Bounce Single 327
Sand Tomb Earth Special 60 90 15 Binds 2-5 turns Single 328
Sheer Cold Ice Special - 30 5 OHKO Single 329
Muddy Water Water Special 80 90 15 30% -1 Accuracy All foes 330
Bullet Seed Nature Physical 25 95 15 2-5 hits Single 331
Blade Flash Steel Physical 40 100 30 Priority +1 Single 332
Ice Shard Ice Physical 40 100 30 Priority +1 Single 333
Iron Defence Steel Status - - 15 +2 Defence on user Self 334
Block Dream Status - 100 5 Can't switch or run Single 335
Howl Beast Status - - 40 +1 Attack on user Self 336
Heart Break Dark Physical 80 100 15 - Single TM 02 337
Frenzy Plant Nature Special 140 90 5 -1 Special Attack on user? Single 338
Bulk Up Dream Physical? - - 20 +1 Attack and Defence on user Self 339
Bounce Flying Physical 85 100 10 1st turn evade, 2nd turn attack, 30% paralyse Single 340
Earth Power Earth Special 90 100 10 10% -1 Special Defence Single 341
Poison Jab Miasma Physical 80 100 20 30% poison Single TM 10 342
Wanting Heart Physical 40 100 25 Steals target's held item Single 343
Volt Tackle Wind Physical 120 90 10 Damages user Single 344
Magical Leaf Nature Special 60 - 20 Can't miss Single 345
Splashing Water Physical 60 100 10 Priority -4, double power if user has been hit this turn Single 346
Calm Mind Faith Status - - 20 +1 Special Attack and Special Defence on user Self TM 04 347
Leaf Blade Nature Physical 90 100 10 High crit ratio Single 348
Tailwind Wind Status - - 20 +1 Attack and Speed on user Self 349
Rock Blast Earth Physical 25 95 15 2-5 hits Single 350
Shock Wave Wind Special 60 - 20 Can't miss Single 351
Water Pulse Water Special 60 100 20 30% confusion Single TM 03 352
Decision Faith Special 60 - 20 Can't miss Single TM 09 353
Psycho Boost Reason Special 140 90 5 -1 Special Attack on user? Single 354