Pokemon Crystal Maeson Item List
Category: Walkthrough, Guide
Language: English
Related: Pokemon Crystal Maeson
Author: Maeson
Source: http://www.romhacking.net/hacks/5706/
Note: Search inside the Page by pressing ctrl+f or use the "Find" option on your browser to look for a specific Item.
Beware: Some of the effects and prices of the Items on this list will be different if
you're playing with Items in Battle. Some will be unavailable too.
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Restorative Items. In order: Potions, Drinks/Food, Herbs, Berries and PP-Restoring Items.
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Potion 200 Restores 30 HP.
Super Potion 350 Restores 60 HP.
Hyper Potion 1500 Restores 250 HP.
Max Potion 2000 Restores HP to the Max.
Full Restore 3500 Restores HP to the Max, and heals any Status bar Faint.
Sacred Ash 4000 Restores HP & PP to your Pokémon team, and heals any Status bar Faint.
Team Kit ---- Restores HP & PP to your Pokémon team, heals any status and revives too. Sold in packs of 3.
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Fresh Water 250 Restores 50 HP. Gotten from dispensers.
Lemonade 350 Restores 80 HP. Gotten from dispensers.
Rage Candy Bar 600 Restores 100 HP. Gotten in Mahogany.
MooMoo Milk 800 Restores 150 HP. Gotten from MooMoo Farm once you cure Miltank.
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Energy Powder 400 Restores 80 HP. Lowers Happiness a bit, though.
Energy Root 600 Restores 250 HP. Lowers Happiness a bit, though
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Berry 200 Restores 20 HP. Held Item. Gotten from trees.
Gold Berry 600 Restores 40 HP. Held Item. Gotten from trees.
Berry Juice 3000 Restores 120 HP. Held Item. Must be produced by a Shuckle with a Berry equipped.
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Soda Pop 800 Restore 5 PP from one move. Gotten from dispensers.
Power Juice 2500 Restore 5 PP from one move. Gotten from specific shops. Held Item.
Ether 1600 Restore 10 PP from one move.
Max Ether 5000 Restore All PP from one move.
Elixer 3500 Restore 10 PP from all moves the Pokémon knows.
Max Elixer 5000 Restore All PP from all moves the Pokémon knows.
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Status-Healing Items. First normal items, then berries.
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Antidote 100 Heals Poison.
ParlayzHeal 100 Heals Paralysis.
Burn Heal 100 Heals Burn.
Ice Heal 100 Heals Freezing.
Awakening 100 Heals Sleep.
Full Heal 300 Heals any Status bar Faint.
Heal Powder 200 Heals any Status bar Faint. Lowers Happiness a bit, though.
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Detox Berry 300 Heals Poison. Held Item. Gotten from trees.
Relax Berry 300 Heals Paralysis. Held Item. Gotten from trees.
ChillyBerry 300 Heals Burn. Held Item. Gotten from trees.
Balmy Berry 300 Heals Freezing. Held Item. Gotten from trees.
AwakeBerry 300 Heals Sleep. Held Item. Gotten from trees.
Clear Berry 300 Heals Confusion. Held Item. Gotten from trees.
Herb Cookie 2000 Heals any Status bar Faint. Held Item. Gotten from trees.
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Reviving Items.
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Revive 1500 Heals a Fainted Pokémon with 50% of its health.
Max Revive 4000 Heals a Fainted Pokémon with all of its health.
Revival Herb 2000 Heals a Fainted Pokémon with all of its health. Lowers Happiness a bit, though.
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Stat-Increasing Items. First normal items, then Fruits.
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HP Up 2000 Raises HP Exp by 10.240 & Happiness.
Protein 2000 Raises Attack Exp by 10.240 & Happiness.
Iron 2000 Raises Defefense Exp by 10.240 & Happiness.
Carbos 2000 Raises Speed Exp by 10.240 & Happiness.
Calcium 2000 Raises Sp.At/Def Exp by 10.240 & Happiness.
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PLEASE READ THE VITAMIN AND FRUIT SECTION IN THE MAIN README FOR INFORMATION ON THIS!
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Salty Fruit 8000 Raises HP Exp by 20.480 & Hapiness. Gotten from trees.
Juicy Fruit 8000 Raises Attack Exp by 20.480 & Hapiness. Gotten from trees.
Beefy Fruit 8000 Raises Defense Exp by 20.480 & Hapiness. Gotten from trees.
Gutsy Fruit 8000 Raises Speed Exp by 20.480 & Hapiness. Gotten from trees.
Tasty Fruit 8000 Raises Sp.At/Def Exp by 20.480 & Hapiness. Gotten from trees.
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PP Up 8000 Raises PP from one move.
Rare Candy 4800 Raises 1 Level to a Pokémon.
Level 10 Candy ---- Changes the Level of a Pokémon to 10, no matter its original Level.
Level 30 Candy ---- Changes the Level of a Pokémon to 30, no matter its original Level.
Level 50 Candy ---- Changes the Level of a Pokémon to 50, no matter its original Level.
Level 80 Candy ---- Changes the Level of a Pokémon to 80, no matter its original Level.
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Pokeball
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Poké Ball 150 Basic capture device. Has no special properties.
Super Ball 300 Increases the catch rate by x1.5, making it 50% better than a Poké Ball.
Ultra Ball 500 Increases the catch rate by x2, making it twice as effective than a Poké Ball.
Master Ball -- Ball that never fails.
Red Ball 1500 Increases the catch rate by x3 when catching Fire, Fighting, or Ground Pokémon.
Blue Ball 1500 Increases the catch rate by x3 when catching Water, Dragon or Ice Pokémon.
Green Ball 1500 Increases the catch rate by x3 when catching Grass, Bug or Flying Pokémon.
Yellow Ball 1500 Increases the catch rate by x3 when catching Electric, Flying or Beast Pokémon.
Pink Ball 1500 Increases the catch rate by x3 when catching Fairy, Poison, or Psychic Pokémon.
White Ball 1500 Increases the catch rate by x3 when catching Steel, Beast, or Ice Pokémon.
Black Ball 1500 Increases the catch rate by x3 when catching Rock, Ghost, or Dark Pokémon.
Park Ball -- Given only for Bug Catching Contest. As effective as a Great Ball.
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Apricorns - These are now stored on the Balls Pocket (Don't worry, there's space for both Balls and Apricorns).
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Apric. White 500 Used to make White Balls.
Apric. Black 500 Used to make Black Balls.
Apric. Red 500 Used to make Red Balls.
Apric. Blue 500 Used to make Blue Balls.
Apric. Yellow 500 Used to make Yellow Balls.
Apric. Pink 500 Used to make Pink Balls.
Apric. Green 500 Used to make Green Balls.
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Out of Battle Items.
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Escape Rope 500 Lets you go back to the entrance of a Cave, and some other indoor places.
Repel 300 Prevents encounters with PKMN with a Level lower than yours. 100 Steps.
Super Repel 500 Prevents encounters with PKMN with a Level lower than yours. 200 Steps.
Max Repel 700 Prevents encounters with PKMN with a Level lower than yours. 250 Steps.
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Evolutionary Stones
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Moon Stone 2000 Evolutionary Stone.
Fire Stone 2000 Evolutionary Stone.
Water Stone 2000 Evolutionary Stone.
ThunderStone 2000 Evolutionary Stone.
Leaf Stone 2000 Evolutionary Stone.
Sun Stone 2000 Evolutionary Stone. You can see who evolves with which on the Pokémon TXT file.
Ever Stone 2000 Makes a Pokémon unable to evolve if it holds it.
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Held Items. Non-consumable.
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Wild Bow 4000 Increases damage done by 20% with Beast moves.
Miracle Seed 4000 Increases damage done by 20% with Grass moves.
Charcoal 4000 Increases damage done by 20% with Fire moves.
Mystic Water 4000 Increases damage done by 20% with Water moves.
Magnet 4000 Increases damage done by 20% with Elec. moves.
Silver Powder 4000 Increases damage done by 20% with Bug moves.
Sharp Beak 4000 Increases damage done by 20% with Flying moves.
Soft Sand 4000 Increases damage done by 20% with Ground moves.
Hard Stone 4000 Increases damage done by 20% with Rock moves.
Black Belt 4000 Increases damage done by 20% with Fight moves.
Twisted Spoon 4000 Increases damage done by 20% with Psychic moves.
BlackGlasses 4000 Increases damage done by 20% with Dark moves.
Spell Tag 4000 Increases damage done by 20% with Ghost moves.
Metal Coat 4000 Increases damage done by 20% with Steel moves.
NeverMeltIce 4000 Increases damage done by 20% with Ice moves.
Dragon Fang 4000 Increases damage done by 20% with Dragon moves.
Poison Barb 4000 Increases damage done by 20% with Poison moves.
Polkadot Bow 4000 Increases damage done by 20% with Fairy moves.
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Leftovers 6000 Restores 1/16 of your total HP at the end of each turn.
King's Rock 5000 Makes your attacks have 15% chance of Flinching.
Quick Claw 5000 Gives you 23% Chance of attacking first, with a chance each turn.
Scope Lens 6000 Increases Critical hit Ratio.
BrightPowder 5000 Lowers the foe's Accuracy.
Focus Band 7000 15% Chance of not fainting if a move would leave you with 0 HP.
Lucky Punch 3500 Increases Critical Hit Ratio of Chansey.
Stick 3500 Increases Critical Hit Ratio of Farfetch'd.
Thick Club 8000 Doubles Cubone's Attack. Yes, only Cubone.
Light Ball 8000 Doubles Pikachu's Special Attack.
Metal Powder 2500 Raises Ditto's Defense.
Exp. Share 3000 A Pokémon equipped with this gets half of the Experience gained.
Lucky Egg 5000 Increases the amount of Experience gained.
Amulet Coin 9950 Increases the amount of Money gained.
Smoke Ball 1500 100% Rate of Fleeing a wild battle.
Cleanse Tag 3000 Lowers the encounter rate if equipped to your first Pokémon.
Team Scarf 7000 Increases the Catch Rate if your active Pokémon holds it in wild battles.
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Held Items. Consumable (Healing Held Items not accounted here).
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Attack Leaf 2000 When it, the holder will eat it, and increase its Attack one Level.
Defense Leaf 1500 When it, the holder will eat it, and increase its Defense one Level.
Sp. Atk Leaf 2000 When it, the holder will eat it, and increase its Sp. Atk one Level.
Sp. Def Leaf 1500 When it, the holder will eat it, and increase its Sp. Def one Level.
Speed Leaf 2500 When it, the holder will eat it, and increase its Speed one Level.
Evasion Leaf 2000 When it, the holder will eat it, and increase its Evasion one Level.
Accuracy Leaf 2500 When it, the holder will eat it, and increase its Accuracy one Level.
Berserk Gene 5000 Increases Attack six Levels (MAX), but also confuses the holder.
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Brick Piece 1600 Valuable item, sell it for profit.
Dragon Scale 3000 Valuable item, sell it for profit.
Silver Leaf 2000 Valuable item, sell it for profit.
Golden Leaf 4000 Valuable item, sell it for profit.
Tiny Shroom 2000 Valuable item, sell it for profit.
Big Shroom 6000 Valuable item, sell it for profit.
Pearl 4000 Valuable item, sell it for profit.
Big Pearl 7500 Valuable item, sell it for profit.
Stardust 2500 Valuable item, sell it for profit.
Star Piece 9800 Valuable item, sell it for profit.
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Mail A multiplayer sort of item.
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Flower Mail 50 Letter on which you can write a message.
Surf Mail 50 Letter on which you can write a message.
LiteBlueMail 50 Letter on which you can write a message.
PortraitMail 50 Letter on which you can write a message.
Lovely Mail 50 Letter on which you can write a message.
Eon Mail 50 Letter on which write a message. Some wild Pokémon may have it with themselves.
Mirage Mail 50 Letter on which you can write a message.
Morth Mail 50 Letter on which you can write a message.
Bluesky Mail 50 Letter on which you can write a message.
Music Mail 50 Letter on which you can write a message.
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Battle Items. Because this hack disables most of them, this list is short. Very short.
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Poké Doll 1000 100% Rate of Fleeing a wild battle.
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TM AND HM LIST
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TMS Name Pow Acc PP Cat Type Description Location
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TM01 Dynamic Punch 100 80 5 Phy Fight 30% Chance of Confusion. Cianwood Gym
TM02 Headbutt 70 100 15 Phy Normal 30% Chance of Flinching. Ilex Forest
TM03 Curse -- 100 ?? Sta ??? If ghost Curse effect.If not, +ATK/DEF-SPE. Celadon Mansion Night
TM04 Vital Throw 95 100 15 Spe Fight 10% Chance of lowering Sp. Def. Route 35
TM05 Scare -- 100 20 Sta Normal Forces the foe to switch out or flee. Route 32
TM06 Toxic -- 85 10 Sta Poison Can cause Deep Poison. Goldenrod City Underground
TM07 Melting Web 90 90 20 Spe Bug 20% Chance of Burning. Route 45
TM08 Rock Smash 70 90 20 Phy Fight 35% Chance of lowering DEF. Route 36
TM09 Mind Arrows 95 100 10 Phy Psychic 10% Chance of Confusion. Ruins of Alpha
TM10 Hidden Power 70 100 15 Spe ??? Type based on Determinant Values Lake Of Rage
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TMS Name Pow Acc PP Cat Type Description Location
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TM11 Sunny Day -- 90 5 Sta Fire Makes the battlefield Sunny (+Fire Moves). Route 42
TM12 Numb Petal 95 100 15 Phy Grass 10% Chance of lowering Evasion. Route 34 Gate
TM13 Dizzy Punch 85 90 10 Phy Fairy 20% Chance of Confusion. Route 39
TM14 Ice Beam 95 100 15 Spe Ice 10% Chance of Freezing Goldenrod Game Corner
TM15 Hyper Beam 150 100 5 Spe Normal Next turn takes a rest. Celadon Game Corner
TM16 Icy Wind 70 85 20 Spe Ice 30% Chance of lowering SPEED. Mahogany Gym
TM17 Protect -- 100 10 Sta Normal Stops an enemy move. Can fail if repeated. Olivine Lighthouse
TM18 Rain Dance -- 90 5 Sta Water Makes the battlefield Rainy (+Water Moves). Slowpoke Well
TM19 Giga Drain 75 100 10 Spe Grass Recovers half of the HP on damaged. Celadon Gym
TM20 Draco Slash 95 90 15 Phy Dragon 15% Chance of lowering ATK. Burned Tower
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TMS Name Pow Acc PP Cat Type Description Location
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TM21 Dark Aura 95 100 15 Spe Dark 10% chance of lowering SDEF. Goldenrod Mart, Unhappy PKMN
TM22 Solar Beam 130 100 10 Spe Grass First turn charges, second one attacks. Route 27
TM23 Iron Clash 100 90 15 Phy Steel 10% Chance of lowering DEF. Olivine Gym
TM24 DragonBreath 95 100 15 Spe Dragon 10% Chance of Paralyze. Blackthorn Gym
TM25 Thunderbolt 95 100 15 Spe Elect. 10% Chance of Paralysis. Goldenrod Game Corner
TM26 Earthquake 95 100 10 Phy Ground 10% Chance of lowering Speed. Victory Road
TM27 Wild Beam 90 95 15 Spe Beast 15% Chance of lowering Attack. Goldenrod Mart, Happy PKMN *See notes
TM28 Dig 80 100 15 Phy Ground First tun digs, second attacks. National Park
TM29 Psychic 95 100 15 Spe Psychic 10% Chance of lowering SP.DEF. Slowpoke Well
TM30 Shadow Ball 95 100 15 Spe Ghost 10% Chance of lowering SP.DEF. Ecruteak Gym
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TMS Name Pow Acc PP Cat Type Description Location
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TM31 Mud Slap 50 100 10 Spe Ground 25% Chance of lowering Accuracy. Violet Gym
TM32 Crunch 95 100 15 Phy Dark 10% Chance of lowering DEF. Celadon Game Corner
TM33 Ice Punch 95 100 15 Phy Ice 10% Chance of Freezing. Team Rocket Base
TM34 Bug Bite 80 90 20 Phy Bug Restores half the damage done. Olivine Lighthouse
TM35 Sleep Talk -- -- 10 Sta Normal You will use other of your moves if sleeping.Goldenrod Mart Bsmnt
TM36 Sludge Bomb 90 95 15 Spe Poison 20% Chance of Poison. Route 43
TM37 Sandstorm -- 90 5 Sta Ground Creates a sandstorm that last 5 turns. Tohjo Falls
TM38 Flamethrower 95 100 15 Spe Fire 10% Chance of Burning. Goldenrod Game Corner
TM39 Iron Bomb 95 95 15 Spe Steel 10% Chance of raising DEF. Union Cave 1BF
TM40 Earth Crash 95 100 15 Spe Ground Removes Spikes and Leech Seed from the field.Mt. Mortar
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TMS Name Pow Acc PP Cat Type Description Location
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TM41 Bolt Strike 95 100 15 Phy Elect. 10% Chance of Paralyzing. Team Rocket Base
TM42 Dream Eater 100 100 15 Spe Psychic Steals health from foe if asleep. Viridian City
TM43 Reverb 95 100 15 Spe Fairy 10% Chance of Confusion. Lake Of Rage
TM44 Rest -- 100 10 Sta Normal Causes Sleep to itself, healing HP to full. Ice Path
TM45 Attract -- 100 15 Sta Normal Causes Infatuation to a foe of opposite sex. Goldenrod Gym
TM46 Thief 70 100 15 Phy, Dark Can Steal Items from Wild Pokémon. Team Rocket HQ
TM47 Rock Slide 95 90 10 Phy Rock 20% Chance of Flinching. Mount Mortar
TM48 Fire Strike 95 100 15 Phy Fire 10% Chance of Burning. Team Rocket Base
TM49 Fury Cutter 10 95 20 Phy Bug Repeated use raises power (10-20-40-80-160). Azalea Gym
TM50 Night Slash 95 100 20 Phy Ghost 10% Chance of Flinching. Route 31, Randy's Mail
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TMS Name Pow Acc PP Cat Type Description Location
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TM51 Hyper Fang 90 90 15 Spe Beast 15% Chance of Flinching. Mount Mortar
TM52 Petal Dance 95 100 15 Spe Grass 10% Chance of lowering Speed. Ilex Forest
TM53 Razor Wind 95 100 15 Spe Flying 15% Chance of Flinching Victory Road
TM54 Poison Fang 90 95 15 Phy Poison 20% Chance of Poison. Lake of Rage
TM55 Rock Launch 95 90 15 Spe Rock 15% Chance of raising own DEF. Whirl Island
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HMS Name Pow Acc PP Cat Type Description Location
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HM01 Cut 70 100 15 Phy Normal High Critical Ratio. Ilex Forest
HM02 Fly 115 90 10 Phy Flying Produces Recoil Damage. Cianwood City
HM03 Surf 95 100 15 Spe Water 10% Chance of lowering Speed. Ecruteak Dance Hall
HM04 Strength 95 100 15 Phy Fight. 10% Chance of Flinching. Olivine Restaurant
HM05 Flash 60 95 20 Spe Normal 25% Chance of lowering Accuracy. Sprout Tower
HM06 Waterfall 95 100 15 Phy Water 10% Chance of causing Confusion. Ice Path
HM07 Whirlpool 40 80 10 Spe Water Traps the foe for 2/5 turns & damages it.
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1.1 Note compared to 1.0:
Wild Beam replaces Return as TM, but it can still be taught by a Tutor Move in the Battle Tower.
Hyper Fang replaces Enerbeam as a TM, but it can still be taught by a Tutor Move in the Battle Tower.
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Wild Pokémon items
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These are SOME of the items you can find being carried by Wild Pokémon:
Gold Berry - Aipom, Exeggcute
Detox Berry - Weedle, Ekans, Koffing
Relax Berry - Elekid, Ariados, Pichu
ChillyBerry - Magby, Vulpix, Growlithe
Balmy Berry - Natu, Meowth, Swinub
AwakeBerry - Poliwag, Doduo, Igglybuff
Clear Berry - Venonat, Drowzee, Psyduck
Red Apricorn - Ledyba, Spearow, Mankey
Green Apricorn - Caterpie, Oddish, Sunkern
Yellow Apricorn - Bellsprout, Mareep, Sandshrew
Blue Apricorn - Wooper, Marill, Nidoran F
Pink Apricorn - Cleffa, Hoppip, Nidoran M
Black Apricorn - Geodude, Houndour, Hoothoot,
White Apricorn - Sentret, Rattata, Pidgey
In Johto In Kanto
Salty Fruit - Miltank, Magneton Tangrowth,
Juicy Fruit - Weepinbell, Girafarig, Machamp,
Beefy Fruit - Graveler, Weezing Golem,
Tasty Fruit - Flaaffy, Jynx Sunflora,
Gutsy Fruit - Pidgeotto, Persian Dugtrio, Crobat
There are more out there, just check your caught Pokémon, and remember that
Thief and Peck are moves capable of getting items from Wild Pokémon!