Pokémon Red★ and Blue★: Space World Edition – Gen 1 Reimagined with Space World 1997/1999 Aesthetic Restoration (GB Hack)
Game Information
Table Of Contents
About This ROM Hack
Pokémon Red★ and Blue★: Space World Edition is a visual and mechanical enhancement of the original Pokémon Red and Blue games, heavily inspired by the leaked Space World 1997 and 1999 Pokémon Gold/Silver demo builds.
The project focuses primarily on restoring and reimagining the aesthetic direction of early Pokémon development, rather than rewriting gameplay or story. It takes the original Gen 1 framework and re-skins it with a “what-if” interpretation of how Pokémon might have looked and felt during the Space World era.
The result is still unmistakably Pokémon Red/Blue, but with a strong beta-era presentation style and expanded modern Gen 1 feature support.
Key Features
- Space World Visual Recreation: Pokémon sprites, trainer sprites, overworld graphics, tilesets, and SGB borders are redesigned to match the Space World 1997 and 1999 demo aesthetics.
- Shiny Pokémon System: Shiny Pokémon are fully implemented and can appear naturally during wild encounters.
- In-Battle Experience Bars: Battles now display EXP bars, improving feedback and aligning the game with later-generation mechanics.
- All 151 Pokémon Available: Every original Generation 1 Pokémon can be obtained within a single version of the game.
- Expanded Sprite Support: Larger Pokémon back sprites are enabled, improving visual clarity during battles.
- Faithful Pokémon Roster: Only the original 151 Pokémon are included, with no beta or unreleased Pokémon added.
- Historically Accurate Design Philosophy: Features and visuals are based on real Space World demo data rather than modern reinterpretations.
Known Bugs & Issues
- Some graphical oddities may occur due to Space World–style assets
- Visual differences may feel unusual to players expecting standard Red/Blue graphics
- No beta Pokémon from Space World demos are included
Screenshots
Download Links
Red★: Mediafire
Blue★: Mediafire
Documentation
Graphics from the Space World 1997 and 1999 Pokémon G/S prototypes:- Pokémon front sprites, back sprites, and icons
- Trainers
- Map tiles
- Overworld sprites
- SGB borders (Red uses Gold, Blue uses Silver)
- Various UIs (battle HUD, Pokémon stats, Pokédex, trainer card, Town Map, trading, etc)
- Color palettes (new as of July 16, 2018)
- Shiny Pokémon exist, using their Space World palettes, with the same DVs and encounter chances as G/S (1 in 8,192)
- Pokémon have genders
- Battle HUD shows experience bar, gender icons, and caught icon
- Swimmer♀ and Soldier trainer classes
- Trainers have individual names (copied from FR/LG)
- Trainer classes each have their own DVs, instead of all 9/8/8/8
- Face enemy trainers that see you
- Running Shoes (2x speed) or Mach Bike (4x bicycle speed) by holding B
- Talk to Surf water, Cut trees, and Strength boulders to use HMs
- Items in the Pack have descriptions
- Blinking arrow prompts shown on the textbox border
- Overworld sprites are aligned with tiles (new as of August 19, 2018)
- NPCs in Cerulean City, Route 24, and Vermilion City give you Bulbasaur, Charmander, and Squirtle
- Various moveset changes, like Kadabra learning Kinesis
- The Safari Zone lets you in if you don't have enough money
- Route 23, Victory Road, and Indigo Plateau disable the Bicycle music
- Blaine uses a different overworld sprite
- Ekans and Sandshrew: Routes 4, 8, 9, 10, 11, and 23
- Oddish and Bellsprout: Routes 5, 6, 7, 12, 13, 14, 15, 24, and 25
- Mankey and Meowth: Routes 5, 6, 7, and 8
- Growlithe and Vulpix: Routes 7 and 8, and Pokémon Mansion
- Scyther and Pinsir: Safari Zone
- Electabuzz: Power Plant
- Magmar: Pokémon Mansion
- Machamp, Golem, Alakazam, and Gengar: Cerulean Cave, and evolvable with Heart Stone (sold in Celadon Dept. Store) (trade evolution also still works)
- Mr. Mime: Game Corner prize (like G/S)
- Farfetch'd: Route 12 and 13 (like Yellow)
- Lickitung: Safari Zone (like Yellow)
- Jynx: Seafoam Islands (like Japanese Blue)
- Hitmonlee and Hitmonchan: Victory Road
- Eevee: Celadon Mansion, and a Game Corner prize
- Kabuto and Omanyte: the fossil not taken in Mt. Moon will be in Cerulean Cave
- Bulbasaur, Charmander, and Squirtle: NPC gifts (like Yellow)
- Mew: Use the Mew glitch
- Holding B will disable wild encounters, trainer battles, Safari Zone steps, and rival battle triggers
- Holding B will let you walk through walls ("noclip") including out of bounds
- "Debug" will, in addition, the the "Noclip" features, give you a strong party, seven badges, some good items, ¥999,999, and skip the introductory game events
- Some DV combinations are unavailable in the wild, including all shiny ones
- Focus Energy and Dire Hit halve the critical hit rate instead of doubling it
- Mirror Move versus partial-trapping moves can desync link battles
- Bide can accumulate damage from a previous turn, a non-active Pokémon, and a previous battle
- Stat scaling with defending stat lower than 4 freezes the game via division by 0
- Dual-type effectiveness can show wrong text and sound
- Level-up moves not learned when a Pokémon grows by two or more levels at once
- Item evolutions can be triggered by Pokémon with matching IDs battling last
- Blaine may use a Super Potion with his Pokémon at full health
Developer Information
Developer / Team: Rangi
Credits:
- pret team for the Red and Blue disassemblies
- Team Spaceworld for Space World demo research and data mining
- Luna (Mateo) for Pokémon Red++ inspiration
- Danny-E 33 for large back sprite and EXP bar code
- Crystal_ for shiny Pokémon implementation support
- Poketto for the player back sprite
- SteppoBlazer for the old man back sprite
Source & References
Official Thread / Website: Pokecommunity
Frequently Asked Questions
Q: What is Pokémon Red★ and Blue★: Space World Edition?
A: It’s a visual and feature enhancement of Pokémon Red/Blue inspired by Space World 1997/1999 beta-era Pokémon content.
Q: Does this hack change the story?
A: No, the original Kanto story remains completely unchanged.
Q: Who is this hack for?
A: It’s for players who want a nostalgic Gen 1 experience with Space World beta-style visuals and modern enhancements.
Q: Does it include beta Pokémon from Space World demos?
A: No, only the original 151 Pokémon are included.
Q: What makes this different from a normal Gen 1 remake hack?
A: Its focus is specifically on recreating the visual identity of Space World-era Pokémon development.
Q: Are shiny Pokémon included?
A: Yes, shiny Pokémon are supported in this version.
Q: Are there gameplay changes or new mechanics?
A: Only minor enhancements like EXP bars; core gameplay remains faithful to Red/Blue.
Q: Is this more of a visual hack or a gameplay overhaul?
A: It is primarily a visual and presentation overhaul with light QoL improvements.












